Building gesture-enabled controls
Gesture-enabled control is one of the common components of gesture-enabled applications. The controls that we generally use for any applications such as button control and checkbox control do not have built-in support for gestures. The interaction medium for gestures is different than a regular mouse or keyboard. So, to build an application that needs user interaction and needs to execute some events such as clicking on a button or selecting a checkbox using gestures, we either need to create custom controls or need to hook up the gesture information within existing controls. Following are the tasks involved in building gesture-enabled controls:
Making a hand cursor
Identifying the objects
Enabling actions for objects
Making a hand cursor
The very first task for any gesture-enabled application is to build the hand cursor, which will control the application just as a mouse does for any other application. Building the hand cursor is relatively easy, where we just...