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Julia 1.0 Programming Complete Reference Guide

You're reading from   Julia 1.0 Programming Complete Reference Guide Discover Julia, a high-performance language for technical computing

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Product type Course
Published in May 2019
Publisher
ISBN-13 9781838822248
Length 466 pages
Edition 1st Edition
Languages
Tools
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Author (1):
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Ivo Balbaert Ivo Balbaert
Author Profile Icon Ivo Balbaert
Ivo Balbaert
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Toc

Table of Contents (18) Chapters Close

Preface 1. Installing the Julia Platform FREE CHAPTER 2. Variables, Types, and Operations 3. Functions 4. Control Flow 5. Collection Types 6. More on Types, Methods, and Modules 7. Metaprogramming in Julia 8. I/O, Networking, and Parallel Computing 9. Running External Programs 10. The Standard Library and Packages 11. Creating Our First Julia App 12. Setting Up the Wiki Game 13. Building the Wiki Game Web Crawler 14. Adding a Web UI for the Wiki Game 15. Implementing Recommender Systems with Julia 16. Machine Learning for Recommender Systems 17. Other Books You May Enjoy

Wrapping it up

I've added a few more UI tweaks to the  WebApp.jl file to spice things up a bit. Here are the important parts—please download the full file from https://github.com/TrainingByPackt/Julia-1-Programming-Complete-Reference-Guide/tree/master/Chapter14/sixdegrees/WebApp.jl:

module WebApp 
 
# code truncated #
 
function history(game) 
  html = """<ol class="list-group">""" 
  iter = 0 
  for a in game.history 
    html *= """ 
      <li class="list-group-item"> 
        <a href="/$(game.id)/back/$(iter + 1)">$(a.title)</a> 
      </li> 
    """ 
    iter += 1 
  end 
 
  html * "</ol>" 
end 
 
function objective(game) 
  """ 
  <div class="jumbotron"> 
    <h3>Go from 
 ...
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