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 Integrate Lua with C++

You're reading from   Integrate Lua with C++ Seamlessly integrate Lua scripting to enhance application flexibility

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Product type Paperback
Published in Oct 2023
Publisher
ISBN-13 9781805128618
Length 216 pages
Edition 1st Edition
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Author (1):
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Wenhuan Li Wenhuan Li
Author Profile Icon Wenhuan Li
Wenhuan Li
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Table of Contents (18) Chapters Close

Preface 1. Part 1 – Lua Basics FREE CHAPTER
2. Chapter 1: Getting Your C++ Project Lua-Ready 3. Chapter 2: Lua Fundamentals 4. Part 2 – Calling Lua from C++
5. Chapter 3: How to Call Lua from C++ 6. Chapter 4: Mapping Lua Types to C++ 7. Chapter 5: Working with Lua Tables 8. Part 3 – Calling C++ from Lua
9. Chapter 6: How to Call C++ from Lua 10. Chapter 7: Working with C++ Types 11. Chapter 8: Abstracting a C++ Type Exporter 12. Part 4 – Advanced Topics
13. Chapter 9: Recapping Lua-C++ Communication Mechanisms 14. Chapter 10: Managing Resources 15. Chapter 11: Multithreading with Lua 16. Index 17. Other Books You May Enjoy

Executing a simple Lua script

To execute a Lua script, you can choose to use either the Lua library or the Lua source code. For production projects, I personally recommend using the source code. For learning purposes, either way is fine. We will use Lua source code in the rest of this book.

Can you notice this?

Even if you choose to use the Lua source code, in the Makefile, you are first building the Lua source code into the Lua library and then make your project link to the library. Compared to using the Lua library directly, using the Lua source code is just doing one more step in your project. You can focus more on the similarities rather than the differences.

Now, let’s look at a more general project structure.

Creating a project

As said, there will be more complex projects in the following chapters. For now, we will explore a more general project structure. We will build and link to Lua in a shared location instead of making a copy for each project.

The...

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