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How to Build Android Apps with Kotlin

You're reading from   How to Build Android Apps with Kotlin A hands-on guide to developing, testing, and publishing your first apps with Android

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Product type Paperback
Published in Feb 2021
Publisher Packt
ISBN-13 9781838984113
Length 794 pages
Edition 1st Edition
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Authors (4):
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Eran Boudjnah Eran Boudjnah
Author Profile Icon Eran Boudjnah
Eran Boudjnah
Jomar Tigcal Jomar Tigcal
Author Profile Icon Jomar Tigcal
Jomar Tigcal
Alex Forrester Alex Forrester
Author Profile Icon Alex Forrester
Alex Forrester
Alexandru Dumbravan Alexandru Dumbravan
Author Profile Icon Alexandru Dumbravan
Alexandru Dumbravan
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Toc

Table of Contents (17) Chapters Close

Preface
1. Creating Your First App 2. Building User Screen Flows FREE CHAPTER 3. Developing the UI with Fragments 4. Building App Navigation 5. Essential Libraries: Retrofit, Moshi, and Glide 6. RecyclerView 7. Android Permissions and Google Maps 8. Services, WorkManager, and Notifications 9. Unit Tests and Integration Tests with JUnit, Mockito, and Espresso 10. Android Architecture Components 11. Persisting Data 12. Dependency Injection with Dagger and Koin 13. RxJava and Coroutines 14. Architecture Patterns 15. Animations and Transitions with CoordinatorLayout and MotionLayout 16. Launching Your App on Google Play

Managing App Releases

You can slowly release your apps on different tracks so you can test it before rolling it out publicly to users. You can also do timed publishing to make the app available on a certain date, instead of automatically publishing it once approved by Google.

Release Tracks

When creating a release for an app, you can choose between four different tracks:

  • Production is where everyone can see the app.
  • Open testing is targeted at wider public testing. The release will be available on Google Play and anyone can join the beta program and test.
  • Closed testing is intended for small groups of users testing pre-release versions.
  • Internal testing is for developer/tester builds while developing/testing an app.

The internal, closed, and open tracks allow developers to create a special release and allow real users to download it while the rest of the users are on the production version. This will give you a way to quickly know whether the release...

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