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haXe 2 Beginner's Guide

You're reading from   haXe 2 Beginner's Guide Develop exciting applications with this multi-platform programming language

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Product type Paperback
Published in Jul 2011
Publisher
ISBN-13 9781849512565
Length 288 pages
Edition Edition
Languages
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Toc

Table of Contents (21) Chapters Close

haxe 2
Credits
Foreword
About the Author
About the Reviewers
www.PacktPub.com
Preface
1. Getting to know haXe FREE CHAPTER 2. Basic Syntax and Branching 3. Being Cross-platform with haXe 4. Understanding Types 5. The Dynamic Type and Properties 6. Using and Writing Interfaces, Typedefs, and Enums 7. Communication Between haXe Programs 8. Accessing Databases 9. Templating 10. Interfacing with the Target Platform 11. A Dynamic Website Using JavaScript 12. Creating a Game with haXe and Flash Pop Quiz Answers Index

Manipulating the DOM


While we will be able to use haXe to target JavaScript and create a website, haXe doesn't really provide us with any abstraction layers over the DOM.

We will try to remember some things about the DOM and see how it is exposed by haXe.

The browser's DOM

The browser's DOM (Document Object Model) defines what objects the browser should expose to our application in order to represent the document (the HTML page) and to provide us with some functionality (think about the date object).

It is in the DOM that the type of each HTML object (such as a list, an item in a list, a header, and so on) is defined. In addition, in the DOM it is defined that, for example, an HTML node should have an appendChild function in order to allow the addition of child nodes.

Let's remember some basics of the DOM manipulation in JavaScript.

Nodes

Everything in HTML is a node. There are several types of nodes, we won't list them all here, but what we need to remember is that there are two big ones when...

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