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Going the Distance with Babylon.js

You're reading from   Going the Distance with Babylon.js Building extensible, maintainable, and attractive browser-based interactive applications using JavaScript

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Product type Paperback
Published in Sep 2022
Publisher Packt
ISBN-13 9781801076586
Length 426 pages
Edition 1st Edition
Languages
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Author (1):
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Josh Elster Josh Elster
Author Profile Icon Josh Elster
Josh Elster
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Table of Contents (20) Chapters Close

Preface 1. Part 1: Building the Application
2. Chapter 1: The Space-Truckers Operation Manual FREE CHAPTER 3. Chapter 2: Ramping up on Babylon.js 4. Chapter 3: Establishing the Development Workflow 5. Chapter 4: Creating the Application 6. Chapter 5: Adding a Cut Scene and Handling Input 7. Part 2: Constructing the Game
8. Chapter 6: Implementing the Game Mechanics 9. Chapter 7: Processing Route Data 10. Chapter 8: Building the Driving Game 11. Chapter 9: Calculating and Displaying Scoring Results 12. Chapter 10: Improving the Environment with Lighting and Materials 13. Part 3: Going the Distance
14. Chapter 11: Scratching the Surface of Shaders 15. Chapter 12: Measuring and Optimizing Performance 16. Chapter 13: Converting the Application to a PWA 17. Chapter 14: Extended Topics, Extended 18. Index 19. Other Books You May Enjoy

Tracing out a Path to Advanced Rendering

Our last stop on our Extended Topics, Extended tour is with musician, engineer, and graphics wizard Erich Loftis. He’s going to guide us with the story of his journey to achieving Real-Time Path Tracing (RTPT) with Babylon.js. RTPT – also referred to as Ray Tracing or just RT – is a rendering technique built on top of Path Tracing that companies such as Nvidia and AMD are only just beginning to make available in AAA commercial titles, and only in select ways. Through the retelling of Erich’s journey, the reason why the technique has been so difficult to accomplish in real-time games and simulations will hopefully become abundantly clear.

Ray Tracing and its History by Erich Loftis

RT is a technique for rendering realistic images and effects on a computer. It follows the laws of optics and models how physical light rays behave in the real world. Therefore, RT can produce truly photo-realistic images. RT is the...

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