Navigating the Unity interface
The Unity Editor interface is comprised of windows that enable developers to create with a variety of features and tools. Some windows allow you to tweak settings, some enable optimizations, and others allow for world-building and 3D modeling.
The Scene view
The center window is the Scene view. This is the main view you will be working in to design your experiences. It includes all the game objects, cameras, and elements that players will be navigating in the experiences we create. In the Scene view, you will see everything that will make up your experience. You can manipulate objects in 3D space and add and remove 3D objects in the 3D environment. To learn how to navigate the Scene view, visit https://docs.unity3d.com/Manual/SceneViewNavigation.html.
The Game view
The window next to the Scene window is the Game window. In this window, you can see what the main camera in your scene sees. Whatever happens in front of the camera, you will see...