Exporting Dragoncraft for desktop
We have finished developing our Dragoncraft game with lots of cool features, and now we are ready to share it so other people can play the game you developed. The Unity Engine has a lot of platform options for exporting the game; however, some of them, such as gaming consoles, require licenses and extra setup. We are going to focus on the desktop platform, which is the most common and easy to use when sharing your game.
In this section, we are going to prepare our code and our project settings to export the game for desktop, and then how to manually build and run the game from the Unity Editor using the Build Settings window.
Preparing the Editor scripts
When we export our game from the Unity Engine to run on any platform, some pieces of code might not be available to run on the given platform, and that will cause an error when we try to build the game.
In our project, we used some APIs from Unity that are available only when we are running...