Search icon CANCEL
Subscription
0
Cart icon
Your Cart (0 item)
Close icon
You have no products in your basket yet
Save more on your purchases now! discount-offer-chevron-icon
Savings automatically calculated. No voucher code required.
Arrow left icon
Explore Products
Best Sellers
New Releases
Books
Videos
Audiobooks
Learning Hub
Conferences
Free Learning
Arrow right icon
Arrow up icon
GO TO TOP
CMake Best Practices

You're reading from   CMake Best Practices Upgrade your C++ builds with CMake for maximum efficiency and scalability

Arrow left icon
Product type Paperback
Published in Aug 2024
Publisher Packt
ISBN-13 9781835880647
Length 356 pages
Edition 2nd Edition
Languages
Tools
Arrow right icon
Authors (2):
Arrow left icon
Mustafa Kemal Gilor Mustafa Kemal Gilor
Author Profile Icon Mustafa Kemal Gilor
Mustafa Kemal Gilor
Dominik Berner Dominik Berner
Author Profile Icon Dominik Berner
Dominik Berner
Arrow right icon
View More author details
Toc

Table of Contents (22) Chapters Close

Preface 1. Part 1 – The Basics
2. Chapter 1: Kickstarting CMake FREE CHAPTER 3. Chapter 2: Accessing CMake in the Best Ways 4. Chapter 3: Creating a CMake Project 5. Part 2 – Practical CMake – Getting Your Hands Dirty with CMake
6. Chapter 4: Packaging, Deploying, and Installing a CMake Project 7. Chapter 5: Integrating Third-Party Libraries and Dependency Management 8. Chapter 6: Automatically Generating Documentation 9. Chapter 7: Seamlessly Integrating Code Quality Tools with CMake 10. Chapter 8: Executing Custom Tasks with CMake 11. Chapter 9: Creating Reproducible Build Environments 12. Chapter 10: Handling Distributed Repositories and Dependencies in a Super-Build 13. Chapter 11: Creating Software for Apple Systems 14. Part 3 – Mastering the Details
15. Chapter 12: Cross-Platform-Compiling Custom Toolchains 16. Chapter 13: Reusing CMake Code 17. Chapter 14: Optimizing and Maintaining CMake Projects 18. Chapter 15: Migrating to CMake 19. Index 20. Other Books You May Enjoy Appendix: Contributing to CMake and Further Reading Material

Creating Software for Apple Systems

In the world of software development, building applications for Apple platforms—macOS, iOS, watchOS, and tvOS—comes with its unique set of requirements and best practices. Because of the closed ecosystem, Apple platforms have some unique build characteristics, especially for applications with a graphical user interface and more complex library frameworks. For those cases, Apple uses specific formats called app bundles and frameworks. This chapter delves into the intricacies of using CMake, a powerful cross-platform build system, to target Apple’s ecosystem effectively. Whether you are a seasoned developer looking to streamline your workflow or a newcomer eager to explore Apple-specific development, this chapter will equip you with the knowledge and tools to master the process.

In this chapter, we’re going to cover the following main topics:

  • Using XCode as a CMake generator
  • Creating an application bundle
  • ...
lock icon The rest of the chapter is locked
Register for a free Packt account to unlock a world of extra content!
A free Packt account unlocks extra newsletters, articles, discounted offers, and much more. Start advancing your knowledge today.
Unlock this book and the full library FREE for 7 days
Get unlimited access to 7000+ expert-authored eBooks and videos courses covering every tech area you can think of
Renews at $19.99/month. Cancel anytime