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Cinematic Photoreal Environments in Unreal Engine 5

You're reading from   Cinematic Photoreal Environments in Unreal Engine 5 Create captivating worlds and unleash the power of cinematic tools without coding

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Product type Paperback
Published in May 2024
Publisher Packt
ISBN-13 9781803244112
Length 548 pages
Edition 1st Edition
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Author (1):
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Giovanni Visai Giovanni Visai
Author Profile Icon Giovanni Visai
Giovanni Visai
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Table of Contents (19) Chapters Close

Preface 1. Part 1: Getting Started with Unreal Engine 5
2. Chapter 1: Creating Your First Project in Unreal Engine 5 FREE CHAPTER 3. Chapter 2: Navigating through the Unreal Engine 5 Interface 4. Chapter 3: Exploring Unreal Engine 5 Project Structure 5. Chapter 4: Importing and Working with Assets 6. Chapter 5: Mastering Materials and Shading 7. Chapter 6: Illuminating Your World with Lighting 8. Chapter 7: Exploring Nanite, RVTs, and the World Partition Tool 9. Part 2: Environment Creation Techniques
10. Chapter 8: Utilizing the Megascans Library 11. Chapter 9: Mastering Landscape and Terrain 12. Chapter 10: Creating Diverse Environments with Plugins 13. Part 3: Cinematic Fundamentals and Rendering
14. Chapter 11: Crafting Cinematic Shots with Cameras and a Sequencer 15. Chapter 12: Enhancing Scenes with Post-Processing and Niagara 16. Chapter 13: Rendering and Exporting Cinematic Shots 17. Index 18. Other Books You May Enjoy

Using the Quixel Bridge plugin

In this section we will learn how to use the Quixel Bridge plugin that allows us to import any kind of assets you can find in the Megascans Library directly inside the Engine.

Since the Quixel Bridge plugin allows us to add assets to our level, we can find it inside the place actor panel:

Figure 8.1 – The Quixel Bridge plugin inside the place actor panel

Figure 8.1 – The Quixel Bridge plugin inside the place actor panel

If you can’t see it inside the place actor panel, you should check if the plugin is enabled inside the Plugins windows (you can open the Plugins window from the Edit menu).

Figure 8.2 – The Quixel Bridge plugin inside the Plugins window

Figure 8.2 – The Quixel Bridge plugin inside the Plugins window

Once you click on the Quixel Bridge command, a new window opens.

Figure 8.3 – The Quixel Bridge Plugin with the sign-in dialogue box

Figure 8.3 – The Quixel Bridge Plugin with the sign-in dialogue box

The first time you launch the plugin, you should log in with your Epic Games account or with the same account you used...

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