Chapter 1. Getting Started
In this chapter we will cover:
Creating a project for a basic application
Creating a project for a screensaver application
Creating a project for an iOS touch application
Understanding the basic structure of an application
Responding to mouse input
Responding to key input
Responding to touch input
Accessing the files dropped onto the application window
Adjusting a scene after resizing the window
Using resources on Windows
Using resources on OSX and iOS
Using assets