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C++ Fundamentals

You're reading from   C++ Fundamentals Hit the ground running with C++, the language that supports tech giants globally

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Product type Paperback
Published in Mar 2019
Publisher
ISBN-13 9781789801491
Length 350 pages
Edition 1st Edition
Languages
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Authors (2):
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Antonio Mallia Antonio Mallia
Author Profile Icon Antonio Mallia
Antonio Mallia
Francesco Zoffoli Francesco Zoffoli
Author Profile Icon Francesco Zoffoli
Francesco Zoffoli
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Table of Contents (9) Chapters Close

C++ Fundamentals
Preface
1. Getting Started FREE CHAPTER 2. Functions 3. Classes 4. Generic Programming and Templates 5. Standard Library Containers and Algorithms 6. Object-Oriented Programming 7. Appendix

Constructors and Destructors


Up until now, we have learned how to declare data members, how to use them in functions with a public specifier, and how to access them. Now, let's explore how to set a value to them.

In the following example, we'll declare a struct by the name of Rectangle, and set a value to it as follows:

struct Rectangle {
  int height;
  int width;
};

Rectangle rectangle;

// What will the following print function print?
std::cout << "Height: " << rectangle.height << std::endl;

This line will print a random value because we never set the value of int. The C++ rule for the initialization of basic types is that they get non-specified values.

Note

In some situations, the values of variables are set to 0 when they are not initialized. This might happen because of some details in the implementation of the operating system, the standard library, or the compiler, and the C++ standard does not guarantee it. A program will have strange bugs when it relies on this behavior...

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