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Building Minecraft Server Modifications

You're reading from   Building Minecraft Server Modifications Discover how to program your own server plugins and augment your Minecraft server with Bukkit

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Product type Paperback
Published in Sep 2013
Publisher Packt
ISBN-13 9781849696005
Length 142 pages
Edition 1st Edition
Languages
Concepts
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Author (1):
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Cody M. Sommer Cody M. Sommer
Author Profile Icon Cody M. Sommer
Cody M. Sommer
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Table of Contents (17) Chapters Close

Building Minecraft Server Modifications
Credits
About the Author
About the Reviewers
www.PacktPub.com
Preface
1. Deploying a CraftBukkit Server FREE CHAPTER 2. Learning the Bukkit API 3. Creating Your First Bukkit Plugin 4. Testing on the CraftBukkit Server 5. Plugin Commands 6. Player Permissions 7. The Bukkit Event System 8. Making Your Plugin Configurable 9. Saving Your Data 10. The Bukkit Scheduler Index

Chapter 9. Saving Your Data

There are many types of Bukkit plugins. Some of them require saving data. By saving data I am referring to saving information to the system's hard drive. This is needed if the information must stay intact even after the server restarts. At this point, none of our plugins have had this requirement. Examples of plugins that would save data are as follows:

  • Economy plugins must save how much money each player has

  • Land protection plugins must save information of which plots of land are claimed and who their owner is

  • Questing plugins must store all of the information for each quest, such as who has completed it

There are countless more applications for saving your data when the server is shut down. In this chapter, we will create a teleportation plugin that saves various warp locations to a file. Again, we save these locations to a file so that we do not need to re-make them after the server shuts down. You are already very familiar with the YAML file format, so we will...

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