Building our RPG
As discussed, building a role-playing game is no small task, but once you start down the path, you will come to the realization that it is not as difficult as it seems initially. The idea is to get started, and as you put your ideas down on paper and start the design process, more and more ideas will come into perspective.
As we have learned, there are some key elements that we will need to establish for our RPG. Let's recall them, and maybe even fine-tune them as we go along.
Our game's key elements are as follows:
- Story and setting
- Exploration and quest
- Items and inventory
- Character action and abilities
- Experience and levels
- Combat system
- User interface