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Build Your Own Programming Language

You're reading from   Build Your Own Programming Language A programmer's guide to designing compilers, interpreters, and DSLs for modern computing problems

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Product type Paperback
Published in Jan 2024
Publisher Packt
ISBN-13 9781804618028
Length 556 pages
Edition 2nd Edition
Languages
Tools
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Author (1):
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Clinton  L. Jeffery Clinton L. Jeffery
Author Profile Icon Clinton L. Jeffery
Clinton L. Jeffery
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Table of Contents (27) Chapters Close

Preface 1. Section I: Programming Language Frontends
2. Why Build Another Programming Language? FREE CHAPTER 3. Programming Language Design 4. Scanning Source Code 5. Parsing 6. Syntax Trees 7. Section II: Syntax Tree Traversals
8. Symbol Tables 9. Checking Base Types 10. Checking Types on Arrays, Method Calls, and Structure Accesses 11. Intermediate Code Generation 12. Syntax Coloring in an IDE 13. Section III: Code Generation and Runtime Systems
14. Preprocessors and Transpilers 15. Bytecode Interpreters 16. Generating Bytecode 17. Native Code Generation 18. Implementing Operators and Built-In Functions 19. Domain Control Structures 20. Garbage Collection 21. Final Thoughts 22. Section IV: Appendix
23. Answers
24. Other Books You May Enjoy
25. Index
Appendix: Unicon Essentials

Implementing Operators and Built-In Functions

New programming languages are invented because, occasionally, new ideas and new computational capabilities are needed to solve problems in new application domains. Libraries of functions or classes are the most common means of extending mainstream languages with additional computational capabilities, but adding a library is not always sufficient.

This chapter describes how to support very high-level and domain-specific language features by adding operators and functions that are built into the language. The following chapter will discuss adding control structures.

Adding operators and built-in functions may shorten and reduce what programmers must write to solve certain problems in your language, improve its performance, or enable language semantics that would otherwise be difficult. This chapter illustrates the ideas within the context of Jzero, emphasizing the string and array types. By way of comparison, the later sections describe...

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