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Artificial Intelligence for Robotics

You're reading from   Artificial Intelligence for Robotics Build intelligent robots that perform human tasks using AI techniques

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Product type Paperback
Published in Aug 2018
Publisher Packt
ISBN-13 9781788835442
Length 344 pages
Edition 1st Edition
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Author (1):
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Francis X. Govers III Francis X. Govers III
Author Profile Icon Francis X. Govers III
Francis X. Govers III
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Table of Contents (13) Chapters Close

Preface 1. Foundation for Advanced Robotics and AI 2. Setting Up Your Robot FREE CHAPTER 3. A Concept for a Practical Robot Design Process 4. Object Recognition Using Neural Networks and Supervised Learning 5. Picking up the Toys 6. Teaching a Robot to Listen 7. Avoiding the Stairs 8. Putting Things Away 9. Giving the Robot an Artificial Personality 10. Conclusions and Reflections 11. Assessments 12. Other Books You May Enjoy

Chapter 3, A Concept for a Practical Robot Design Process

  1. A storyboard for a movie is used not just for advancing the plot, but showing what point of view will be used – in other words, it is used to plan camera angles, directions, and movements. The purpose of both storyboards is to “tell the story” of what happens, so they are different, and the same. The point of view of a computer software storyboard should be the user.
  2. Who? What? When? Where? Why?. More relevant questions might be: How well? How often? How much?
  1. Use cases are from the user's perspective and never include implementation details.
  2. The robot has to: determine a route to the toybox; plan a path; avoid obstacles along the way; align itself with the front of the toybox; drive up to the toybox; and move the robot arm to clear the top.
  3. It is to complement the teller of the joke –...
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