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Animating SwiftUI Applications

You're reading from   Animating SwiftUI Applications Create visually stunning and engaging animations for iOS with SwiftUI

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Product type Paperback
Published in Mar 2023
Publisher Packt
ISBN-13 9781803232669
Length 478 pages
Edition 1st Edition
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Author (1):
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Stephen DeStefano  Stephen DeStefano 
Author Profile Icon Stephen DeStefano 
Stephen DeStefano 
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Table of Contents (18) Chapters Close

Preface 1. Chapter 1: Exploring the Fundamentals of SwiftUI 2. Chapter 2: Understanding Animation with SwiftUI FREE CHAPTER 3. Chapter 3: Creating a Breathing App 4. Chapter 4: Building a Record Player 5. Chapter 5: Animating Colorful Kaleidoscope Effects 6. Chapter 6: Animating a Girl on a Swing 7. Chapter 7: Building a Series of Belts and Gears 8. Chapter 8: Animating a Bouquet of Flowers 9. Chapter 9: Animating Strokes around Shapes 10. Chapter 10: Creating an Ocean Scene 11. Chapter 11: Animating an Elevator 12. Chapter 12: Creating a Word Game (Part 1) 13. Chapter 13: Creating a Word Game (Part 2) 14. Chapter 14: Creating a Color Game 15. Chapter 15: Integrating SpriteKit into Your SwiftUI Projects 16. Index 17. Other Books You May Enjoy

Animating rain

In our next project, let’s make it rain. We’re going to create a realistic effect by creating rain from the Rain particle template and making it bounce off the ground as you would see in a rainstorm. We’ll also create a puddle that will subtly grow and shrink, appearing to react to the falling rain, and it will also look like water, as we will add some blending options to it to give it a transparent look for a spectacular effect that even shows some of the ground underneath it.

Creating the Rain SpriteKit particle file

Let’s get started. You know how to do this now – create an SKS file, choose Rain from the particle template list, and name the file Rain too. Now, configure the file to have the following attributes:

Figure 15.12: The attributes of the rain animation

Using the Rain particle template gives us rain right out of the box, but with some slight adjustments to the Birthrate and Lifetime options...

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