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Android Application Development Cookbook

You're reading from   Android Application Development Cookbook Over 100 recipes to help you solve the most common problems faced by Android Developers today

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Product type Paperback
Published in Mar 2016
Publisher
ISBN-13 9781785886195
Length 428 pages
Edition 2nd Edition
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Authors (2):
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Rick Boyer Rick Boyer
Author Profile Icon Rick Boyer
Rick Boyer
Kyle Mew Kyle Mew
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Kyle Mew
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Toc

Table of Contents (17) Chapters Close

Preface 1. Activities FREE CHAPTER 2. Layouts 3. Views, Widgets, and Styles 4. Menus 5. Exploring Fragments, AppWidgets, and the System UI 6. Working with Data 7. Alerts and Notifications 8. Using the Touchscreen and Sensors 9. Graphics and Animation 10. A First Look at OpenGL ES 11. Multimedia 12. Telephony, Networks, and the Web 13. Getting Location and Using Geofencing 14. Getting your app ready for the Play Store 15. The Backend as a Service Options Index

Modifying menus and menu items during runtime

Though it's been stated many times, it's considered the "best" programming practice to create UI in XML rather than in Java. There are still times when you may need to do it in code. This is especially true if you wanted a menu item to be visible (or enabled) based on some external criteria. Menus can also be included in resource folders, but there are times when you need code to perform the logic. One example might be if you wanted to offer an upload menu item only if the user is logged in to your app.

In this recipe, we will create and modify the menu only through code.

Getting ready

Create a new project in Android Studio and call it RuntimeMenu using the default Phone & Tablet option. Select the Empty Activity option when prompted to add an Activity. Since we will create and modify the menu completely in code, we will not need to create a res/menu directory.

How to do it...

To start, we will add string resources for our...

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