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Android 9 Development Cookbook

You're reading from   Android 9 Development Cookbook Over 100 recipes and solutions to solve the most common problems faced by Android developers

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Product type Paperback
Published in Oct 2018
Publisher Packt
ISBN-13 9781788991216
Length 464 pages
Edition 3rd Edition
Languages
Tools
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Author (1):
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Rick Boyer Rick Boyer
Author Profile Icon Rick Boyer
Rick Boyer
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Toc

Table of Contents (18) Chapters Close

Preface 1. Activities FREE CHAPTER 2. Layouts 3. Views, Widgets, and Styles 4. Menus and Action Mode 5. Fragments 6. Home Screen Widgets, Search, and the System UI 7. Data Storage 8. Alerts and Notifications 9. Using the Touchscreen and Sensors 10. Graphics and Animation 11. A First Look at OpenGL ES 12. Multimedia 13. Telephony, Networks, and the Web 14. Location and Using Geofencing 15. Getting Your App Ready for the Play Store 16. Getting Started with Kotlin 17. Other Books You May Enjoy

Moving the triangle with rotation


What we've demonstrated so far with OpenGL would probably be easier using the traditional canvas or drawable objects. This recipe will show a bit of the power of OpenGL by rotating the triangle. Not that we can't create movement with the other drawing methods, but how easily can we do this with OpenGL?

This recipe will demonstrate how to rotate the triangle, as the following screenshot shows:

Getting ready

Create a new project in Android Studio and call it CreatingMovement. Use the default Phone & Tablet options and select Empty Activity when prompted for Activity Type.

This recipe builds on the previous recipe, Applying the projection and camera view while drawing. Refer to the previous recipe if you have not already completed those steps.

How to do it...

Since we are continuing from the previous recipe, we have very little work to do. Open MainActivity.java and follow these steps:

  1. Add a Matrix to the GLRendered class:
private float[] mRotationMatrix = new...
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