Implementing the flyweight pattern
What is the flyweight pattern? Object-oriented systems can face performance issues due to the overhead of object creation. Performance issues usually appear in embedded systems with limited resources, such as smartphones and tablets. They can also appear in large and complex systems where we need to create a very large number of objects (and possibly users) that need to coexist at the same time. The flyweight pattern teaches programmers how to minimize memory usage by sharing resources with similar objects as much as possible.
Whenever we create a new object, extra memory needs to be allocated. Although virtual memory provides us, theoretically, with unlimited memory, the reality is different. If all the physical memory of a system gets exhausted, it will start swapping pages with the secondary storage – usually a hard disk drive (HDD) – which, in most cases, is unacceptable due to the performance differences between the main memory...