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Unreal Engine 5 Shaders and Effects Cookbook

You're reading from   Unreal Engine 5 Shaders and Effects Cookbook Over 50 recipes to help you create materials and utilize advanced shading techniques

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Product type Paperback
Published in May 2023
Publisher Packt
ISBN-13 9781837633081
Length 402 pages
Edition 2nd Edition
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Author (1):
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Brais Brenlla Ramos Brais Brenlla Ramos
Author Profile Icon Brais Brenlla Ramos
Brais Brenlla Ramos
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Table of Contents (12) Chapters Close

Preface 1. Chapter 1: Understanding Physically Based Rendering 2. Chapter 2: Customizing Opaque Materials and Using Textures FREE CHAPTER 3. Chapter 3: Making Translucent Objects 4. Chapter 4: Playing with Nanite, Lumen, and Other UE5 Goodies 5. Chapter 5: Working with Advanced Material Techniques 6. Chapter 6: Optimizing Materials for Mobile Platforms 7. Chapter 7: Exploring Some More Useful Nodes 8. Chapter 8: Going Beyond Traditional Materials 9. Chapter 9: Adding Post-Processing Effects 10. Index 11. Other Books You May Enjoy

Displaying holograms

Now that we are a bit more familiar with translucent materials, why don’t we spice things up a little and see what other cool effects we can create with them? One that comes to mind is holograms – the ever-so-sci-fi, cool-looking effect that we can see in futuristic movies. This can be quite an interesting technique to implement, as not only are we going to have to deal with transparent surfaces, but also with animated textures and light-emitting properties.

All in all, we’ll also use this opportunity to introduce a few new features within the Material Editor, which will come in handy not just in this recipe, but in any animated material we want to create in the future. Let’s see what they are all about!

Getting ready

You’ll probably remember from previous recipes that we always provide you with the same assets you see on the pages of this book. This is, of course, so you can easily follow along. This time won’...

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