Part 3 Character Rigging for Animation in UE5 with Control Rig
This part of the book will cover how to make a skeleton and Control Rig for your assets to be able to animate them easily.
We will cover the following chapters in this section:
- Chapter 11, Alien Plant Joint Setup in Blender
- Chapter 12, Alien Plant Skinning in Blender
- Chapter 13, Robot Joint Setup and Skinning in Blender
- Chapter 14, Making a Custom Rig for Our Alien Plant with Control Rig
- Chapter 15, Creating a Control Rig with Basic IK Controls for the Robot in UE5