Chapter 2: Modeling a Robot Drone Character
In the previous chapter, you learned about all the different types of modeling tools in Blender. Now, we will continue our learning journey by jumping right into a practical, step-by-step modeling tutorial in which will create a mechanical Robot Drone character for your sci-fi-themed 3D movie.
We will start off with the very basics by first setting up Blender's Units, then loading reference images (these will act as a guide for your modeling).
Afterward, we will proceed to block out the basic shape of the robot drone's body, before adding details and moving on to the other body parts of the model.
In this chapter, you will gain practical knowledge of 3D modeling by using some of the most powerful modeling functions Blender has to offer, such as creating basic meshes (called primitives), using extrusions, bevels, loop cuts, and insets, creating custom polygonal faces, and much more.
In this chapter, we're going to...