Deploying the Third Person Character Controller Starter project for an Apple device
In this recipe, you’ll adapt the previous recipe to build and run the game on an Apple device attached to your computer with a USB cable.
Getting ready
Before starting this recipe, ensure you have completed the second recipe in this chapter: Setting up your system for Apple iOS mobile app development.
This project follows on from the previous one – we’ll just be changing the build target to Apple iOS, so you can simply open your existing project.
How to do it...
To deploy the Third Person Controller Starter project for an Apple device, perform the following steps:
- Open the Third Person Controller Starter project created in the previous recipe.
- Open the Build Settings… panel by choosing Edit | Build Settings…. Switch the build platform to iOS (select iOS and click the Switch Platform button). You may need to wait a few minutes for...