Part 1: Introduction to Unity
The tasks outlined in this part will provide you with the necessary knowledge to navigate and utilize the Unity Editor effectively while creating new projects for your 2D games. Setting up the first 2D project of the book – a simple 2D top-down object collection game – will walk you through the key steps of project creation in the Unity Hub, introduce the Unity Editor windows and toolbars, create 2D objects in the Hierarchy and Scene windows, and set object properties such as Sorting Layers in the Inspector window.
This part includes the following chapter:
- Chapter 1, Foundational Knowledge of Unity 2022