Search icon CANCEL
Subscription
0
Cart icon
Your Cart (0 item)
Close icon
You have no products in your basket yet
Save more on your purchases now! discount-offer-chevron-icon
Savings automatically calculated. No voucher code required.
Arrow left icon
Explore Products
Best Sellers
New Releases
Books
Videos
Audiobooks
Learning Hub
Conferences
Free Learning
Arrow right icon
Arrow up icon
GO TO TOP
Swift Functional Programming

You're reading from   Swift Functional Programming Ease the creation, testing, and maintenance of Swift codes

Arrow left icon
Product type Paperback
Published in Apr 2017
Publisher Packt
ISBN-13 9781787284500
Length 316 pages
Edition 2nd Edition
Languages
Tools
Arrow right icon
Author (1):
Arrow left icon
Dr. Fatih Nayebi Dr. Fatih Nayebi
Author Profile Icon Dr. Fatih Nayebi
Dr. Fatih Nayebi
Arrow right icon
View More author details
Toc

Table of Contents (12) Chapters Close

Preface 1. Getting Started with Functional Programming in Swift 2. Functions and Closures FREE CHAPTER 3. Types and Type Casting 4. Enumerations and Pattern Matching 5. Generics and Associated Type Protocols 6. Map, Filter, and Reduce 7. Dealing with Optionals 8. Functional Data Structures 9. Importance of Immutability 10. Best of Both Worlds and Combining FP Paradigms with OOP 11. Case Study - Developing an iOS Application with FP and OOP Paradigms

Cases for mutability


Whenever we require to change an immutable object, we will need to create a new, modified copy of it. This might not be costly and tedious for small and simple objects, but will be in cases where we have large or complex objects with lots of properties and operations.

Also, changing an existing object is simpler and much more intuitive than creating a new, modified copy of it for objects with a distinct identity, for instance, a profile of a user. We may want to maintain a single object of a user's profile and modify it when necessary. This might not be a great example as it is hard to see the performance penalty for this case, but the speed of execution can be a very important differentiator for some types of application, such as games. As an example, representing our game characters with mutable objects may make our game run faster than an alternative implementation where we will need to create a new, modified copy of the game character whenever we need to change it...

lock icon The rest of the chapter is locked
Register for a free Packt account to unlock a world of extra content!
A free Packt account unlocks extra newsletters, articles, discounted offers, and much more. Start advancing your knowledge today.
Unlock this book and the full library FREE for 7 days
Get unlimited access to 7000+ expert-authored eBooks and videos courses covering every tech area you can think of
Renews at $19.99/month. Cancel anytime