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Swift 4 Protocol-Oriented Programming

You're reading from   Swift 4 Protocol-Oriented Programming Bring predictability, performance, and productivity to your Swift applications

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Product type Paperback
Published in Oct 2017
Publisher Packt
ISBN-13 9781788470032
Length 210 pages
Edition 3rd Edition
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Author (1):
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Jon Hoffman Jon Hoffman
Author Profile Icon Jon Hoffman
Jon Hoffman
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Toc

Table of Contents (9) Chapters Close

Preface 1. Starting with the Protocol FREE CHAPTER 2. Our Type Choices 3. Extensions 4. Generics 5. Object-Oriented Programming 6. Protocol-Oriented Programming 7. Adopting Design Patterns in Swift 8. Case Studies

What is object-oriented programming?


Object-oriented programming is a design philosophy. Writing applications with an object-oriented programming language is fundamentally different from writing applications with older procedural languages, such as C and Pascal. Procedural languages use a set of instructions to tell the computer what to do step-by-step by relying on procedures (or routines). Object-oriented programming, however, is all about the object. This may seem like a pretty obvious statement given the name, but essentially, when we think about object-oriented programming, we need to think about the object.

The object is a data structure that contains information about the attributes of the object, in the form of properties, and the actions performed by or to the object, in the form of methods. Objects can be considered things and in the English language they would normally be considered nouns. These objects can be real-world or virtual objects. If you look around you will see many...

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