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Swift 2 Blueprints

You're reading from   Swift 2 Blueprints Swift Blueprints

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Product type Paperback
Published in Oct 2015
Publisher Packt
ISBN-13 9781783980765
Length 276 pages
Edition 1st Edition
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Author (1):
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Cecil Costa Cecil Costa
Author Profile Icon Cecil Costa
Cecil Costa
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Toc

Table of Contents (10) Chapters Close

Preface 1. Exploring Xcode FREE CHAPTER 2. Creating a City Information App with Customized Table Views 3. Creating a Photo Sharing App 4. Simulating Home Automation with HomeKit 5. Health Analyzing App Using HealthKit 6. Creating a Game App Using SpriteKit 7. Creating an Apple Watch App 8. AVFoundation Index

Chapter 4. Simulating Home Automation with HomeKit

For years, you might have been hearing about something called Internet of Things (IoT), which is sometimes called Internet of Everything (IoE). What is it all about? This new term applies to physical electronic devices that can be controlled by a computer or a mobile phone.

This concept isn't new. If you read about the origin of Java programming language, you will realize that it was done for home appliances. Things have changed and the market is now ready for this home evolution. Many companies have started investing in new products, therefore we will soon have doors, lights, TV, and refrigerators controlled by our mobile phones at our homes.

Apple has now released a new framework that allows developers to create apps that can control these devices.

In this chapter, we will cover:

  • Installing the HomeKit Accessory Simulator
  • Using the HomeKit framework
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