Search icon CANCEL
Subscription
0
Cart icon
Your Cart (0 item)
Close icon
You have no products in your basket yet
Arrow left icon
Explore Products
Best Sellers
New Releases
Books
Videos
Audiobooks
Learning Hub
Free Learning
Arrow right icon
Arrow up icon
GO TO TOP
Moodle 3.x Developer's Guide

You're reading from   Moodle 3.x Developer's Guide Build custom plugins, extensions, modules and more

Arrow left icon
Product type Paperback
Published in Jun 2017
Publisher Packt
ISBN-13 9781786467119
Length 368 pages
Edition 1st Edition
Languages
Tools
Arrow right icon
Authors (2):
Arrow left icon
Jaswant Tak Jaswant Tak
Author Profile Icon Jaswant Tak
Jaswant Tak
Ian Wild Ian Wild
Author Profile Icon Ian Wild
Ian Wild
Arrow right icon
View More author details
Toc

Table of Contents (11) Chapters Close

Preface 1. Getting to Grips with the Moodle 3 Architecture FREE CHAPTER 2. Moodle Plugins - What Can I Plug In? 3. Internal Interfaces 4. Course Management 5. Creative Teaching - Developing Custom Resources and Activities 6. Managing Users - Letting in the Crowds 7. Creating a Dashboard - Developing a Learner Homepage 8. Creating a New Skin 9. Moodle Analytics Appendix

Developing a Resource plugin


As mentioned, although used in very different ways to support teaching, as far as plugin structure is concerned, there is little difference between a resource and an activity plugin. Each one has a similar folder and file structure--which by now I'm sure you are becoming more familiar with. We will explore the details later in this section. First, let us understand how we can actually render a three-dimensional model in the browser.

Rendering a three-dimensional model

Thanks mainly to the gaming community, tools to create and render three-dimensional models are both plentiful and free. For example, there is a whole community dedicated to creating new 3D Mobs models in Minecraft using the open source tool Blender (check out Blender 2.5 Materials and Textures Cookbook, also from Packt, at: https://www.packtpub.com/hardware-and-creative/blender-25-materials-and-textures-cookbook). To render the models in the browser, we will be using a JavaScript library called three...

lock icon The rest of the chapter is locked
Register for a free Packt account to unlock a world of extra content!
A free Packt account unlocks extra newsletters, articles, discounted offers, and much more. Start advancing your knowledge today.
Unlock this book and the full library FREE for 7 days
Get unlimited access to 7000+ expert-authored eBooks and videos courses covering every tech area you can think of
Renews at $19.99/month. Cancel anytime
Banner background image