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Mastering Swift

You're reading from   Mastering Swift

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Product type Paperback
Published in Jun 2015
Publisher Packt
ISBN-13 9781784392154
Length 358 pages
Edition 1st Edition
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Author (1):
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Jon Hoffman Jon Hoffman
Author Profile Icon Jon Hoffman
Jon Hoffman
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Table of Contents (17) Chapters Close

Preface 1. Taking the First Steps with Swift FREE CHAPTER 2. Learning about Variables, Constants, Strings, and Operators 3. Using Collections and Cocoa Data Types 4. Control Flow and Functions 5. Classes and Structures 6. Working with XML and JSON Data 7. Custom Subscripting 8. Using Optional Type and Optional Chaining 9. Working with Generics 10. Working with Closures 11. Using Mix and Match 12. Concurrency and Parallelism in Swift 13. Swift Formatting and Style Guide 14. Network Development with Swift 15. Adopting Design Patterns in Swift Index

Chapter 15. Adopting Design Patterns in Swift

While the first publication of the Gang of Four's Design Patterns: Elements of Reusable Object-Oriented Software was in October of 1994, it has only been in the last 6 or 7 years that I started paying attention to design patterns. Like most experienced developers, when I first started reading about design patterns, I recognized a lot of the patterns because I had already been using them without realizing what they were. I would have to say that in the past 6 or 7 years since I first read about design patterns, I did not write a serious application without using at least one of the Gang of Four's design patterns. I will tell you that I am definitely not a design pattern zealot, and actually, if I get into a conversation about design patterns, there is usually only a couple that I can name without having to look them up, but one thing that I do remember is the concepts of the major patterns and the problems they are written...

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