Meeting the Oculus submission guidelines
In order for your build to be eligible for publication on the Oculus Store, it needs to meet two sets of guidelines: the content policy and the technical requirements. In this section, we'll go over both sets, but keep in mind that these requirements may change and are always kept up-to-date at https://developer3.oculus.com/documentation/publish/latest/concepts/publish-prep-app/.
Meeting the Oculus content policy
In its content policy, Oculus does a good job of summarizing the basic guidelines in one simple sentence: "...what we are likely to accept generally falls within the threshold of an R-rating for a movie."
This means no pornographic content, and nothing especially gory, sexual, or abusive. Additionally, your game can't allow players to gamble with real money. If you want to create a poker game in VR, you're obviously free to do so, but if your game allows players to put real money at stake, then you'll have to host...