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Low Poly 3D Modeling in Blender

You're reading from   Low Poly 3D Modeling in Blender Kickstart your career as a 3D artist by learning how to create low poly assets and scenes from scratch

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Product type Paperback
Published in Feb 2024
Publisher Packt
ISBN-13 9781803245478
Length 318 pages
Edition 1st Edition
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Author (1):
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Samuel Sullins Samuel Sullins
Author Profile Icon Samuel Sullins
Samuel Sullins
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Table of Contents (22) Chapters Close

Preface 1. Part 1:Getting Started with Low Poly Modeling
2. Chapter 1: Getting Familiar with Blender FREE CHAPTER 3. Chapter 2: Understanding Low Poly Modeling 4. Chapter 3: Creating a Low Poly Tree 5. Part 2:Modeling and Shading for Low Poly
6. Chapter 4: Exploring Modifiers 7. Chapter 5: Creating Low Poly Mushrooms 8. Chapter 6: Understanding Materials and Shading 9. Part 3:Creating Your Own Assets
10. Chapter 7: Creating a Low Poly Tractor 11. Chapter 8: Low Poly Environment Modeling 12. Chapter 9: Modeling a Kangaroo 13. Chapter 10: Creating Low Poly Houses and Buildings 14. Chapter 11: Using the Asset Browser 15. Part 4:Building a Complete Low Poly Scene
16. Chapter 12: Blocking Out the Scene 17. Chapter 13: Building the Scene 18. Chapter 14: The Big Render 19. Index 20. Other Books You May Enjoy Appendix

Nodes in Blender

Nodes are like pieces of materials. They’re simple, modular building blocks that each perform a specific function. You connect their sockets to build more complicated materials. There are two default nodes in the Shader Editor: Principled Shader and Material Output. For simple projects, like the ones in this book, you won’t need any more nodes than these.

Let’s start with the Principled BSDF node.

The Principled BSDF node

The Principled BSDF node is the most useful shader node. BSDF stands for the Bidirectional Scattering Distribution Function, and it’s a program that calculates how light bounces off a surface.

It’s not too hard to see why BSDF exists. Shader nodes are the only kind of node you can connect to the Surface output.

The Principled BSDF node has a lot of inputs, as shown in Figure 6.4:

Figure 6.4: The Principled BSDF node

Figure 6.4: The Principled BSDF node

However, most of the time, you’ll only be focusing...

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