Summary
In this chapter, you learned all about modifiers in Blender. You learned about what modifiers are and how they work non-destructively on your mesh. You also learned how to use some specific kinds of modifiers—namely, the Bevel, Array, Solidify, and Mirror modifiers.
These are the most fundamental and useful modifiers, but it doesn’t mean they’re the only ones you’ll ever need. There are tons of other modifiers, but they’re not covered in this book—there’s just not enough space!
In the next chapter, you’re going to learn how to make some low poly mushrooms. And don’t ask why I picked mushrooms.