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Low Poly 3D Modeling in Blender

You're reading from   Low Poly 3D Modeling in Blender Kickstart your career as a 3D artist by learning how to create low poly assets and scenes from scratch

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Product type Paperback
Published in Feb 2024
Publisher Packt
ISBN-13 9781803245478
Length 318 pages
Edition 1st Edition
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Author (1):
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Samuel Sullins Samuel Sullins
Author Profile Icon Samuel Sullins
Samuel Sullins
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Table of Contents (22) Chapters Close

Preface 1. Part 1:Getting Started with Low Poly Modeling
2. Chapter 1: Getting Familiar with Blender FREE CHAPTER 3. Chapter 2: Understanding Low Poly Modeling 4. Chapter 3: Creating a Low Poly Tree 5. Part 2:Modeling and Shading for Low Poly
6. Chapter 4: Exploring Modifiers 7. Chapter 5: Creating Low Poly Mushrooms 8. Chapter 6: Understanding Materials and Shading 9. Part 3:Creating Your Own Assets
10. Chapter 7: Creating a Low Poly Tractor 11. Chapter 8: Low Poly Environment Modeling 12. Chapter 9: Modeling a Kangaroo 13. Chapter 10: Creating Low Poly Houses and Buildings 14. Chapter 11: Using the Asset Browser 15. Part 4:Building a Complete Low Poly Scene
16. Chapter 12: Blocking Out the Scene 17. Chapter 13: Building the Scene 18. Chapter 14: The Big Render 19. Index 20. Other Books You May Enjoy Appendix

Getting Familiar with Blender

Once upon a time, 3D software was outrageously expensive. 3D artists had to choose between buying a house or buying a 3D app—and, well, you can’t blame them for choosing the house.

Then came Blender. Blender was special because it cost less than a thumbtack (it was open source, and the price tag was $0). It was new, free, and exciting—but it didn’t work so well. It had the potential to be great in 20 years or so—but who wants to wait that long?

That was 20 years ago. Now, Blender has reached incredible heights. For the last two decades, Blender has made 3D accessible to anyone with a laptop.

Ready to join the party?

In this chapter, we’ll dive right in and start learning Blender. You’ll download Blender and get it set up. You’ll learn how the UI works, how to navigate 3D space, and how 3D space works in Blender. Then, you’ll learn how simple it is to tweak the UI to fit your needs.

Here are the main topics we’ll be covering in this chapter:

  • Installing Blender
  • Anatomy of the UI
  • Navigating the 3D Viewport
  • Getting to know the UI shortcuts
  • Understanding Workspaces
  • Saving your own Startup file
You have been reading a chapter from
Low Poly 3D Modeling in Blender
Published in: Feb 2024
Publisher: Packt
ISBN-13: 9781803245478
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