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LiveCode Mobile Development Beginner's Guide (2nd Edition)

You're reading from   LiveCode Mobile Development Beginner's Guide (2nd Edition) Create interactive mobile apps for Android and iOS with LiveCode

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Product type Paperback
Published in May 2015
Publisher
ISBN-13 9781849699655
Length 256 pages
Edition 1st Edition
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Authors (2):
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Colin Holgate Colin Holgate
Author Profile Icon Colin Holgate
Colin Holgate
Joel W Gerdeen Joel W Gerdeen
Author Profile Icon Joel W Gerdeen
Joel W Gerdeen
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Toc

Table of Contents (10) Chapters Close

Preface 1. LiveCode Fundamentals FREE CHAPTER 2. Getting Started with LiveCode Mobile 3. Building User Interfaces 4. Using Remote Data and Media 5. Making a Jigsaw Puzzle Application 6. Making a Reminder Application 7. Deploying to Your Device A. Extending LiveCode Index

Time for action – calling the native e-mail application


In the following steps we'll make some fields and a button to try sending an e-mail feature:

  1. Go to the Email card and create four fields. Name them To, CC, Subject, and Body.

  2. Make a button named Test.

  3. In the Test button, add this script:

    on mouseUp
      put field "To" into toText
      put field "CC" into ccText
      put field "Subject" into subjectText
      put field "Body" into bodyText
      revMail toText,ccText,subjectText,bodyText
    end mouseUp
  4. Select the Run tool and type in example information in each of the fields.

  5. After setting up the Standalone Application Settings… and selecting the Test Target, click on the Test button.

What just happened?

One neat thing about the LiveCode syntax is that the code for mobile also works for desktop applications and vice versa. All being well, when you click on the Test button, you will find yourself in your default e-mail application ready to send the message that you had entered in the LiveCode stack fields.

Installing...

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