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Learning Swift

You're reading from   Learning Swift Build a solid foundation in Swift to develop smart and robust iOS and OS X applications

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Product type Paperback
Published in Jun 2015
Publisher Packt
ISBN-13 9781784392505
Length 266 pages
Edition 1st Edition
Languages
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Author (1):
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Andrew J Wagner Andrew J Wagner
Author Profile Icon Andrew J Wagner
Andrew J Wagner
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Toc

Table of Contents (13) Chapters Close

Preface 1. Introducing Swift 2. Building Blocks – Variables, Collections, and Flow Control FREE CHAPTER 3. One Piece at a Time – Types, Scopes, and Projects 4. To Be or Not to Be – Optionals 5. A Modern Paradigm – Closures and Functional Programming 6. Make Swift Work for You – Protocols and Generics 7. Everything is Connected – Memory Management 8. Writing Code the Swift Way – Design Patterns and Techniques 9. Harnessing the Past – Understanding and Translating Objective-C 10. A Whole New World – Developing an App 11. What's Next? Resources, Advice, and Next Steps Index

The history of Objective-C


Before we can talk about the details of Objective-C, we need to acknowledge its history. Objective-C is based on a language called C. The C programming language was one of the first highly portable languages. Portable means that the same C code can be compiled to run on any processor as long as someone writes a compiler for that platform. Before this, most code was written in assembly, which always had to be written specifically for each processor it would run on.

C is what is commonly referred to as a procedural programming language. It is built on the concept of a series of functions that call each other. It has a very basic support to create your own types, but it has no built-in concept of objects. Objective-C was developed as an object-oriented extension to C. Just as Swift is backward compatible with Objective-C, Objective-C is backward compatible with C. Really, it simply adds object-oriented features on top of C with some new syntax and built-in libraries...

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