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Kivy Cookbook

You're reading from   Kivy Cookbook Enhance your skills in developing multi-touch applications with Kivy

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Product type Paperback
Published in Aug 2015
Publisher
ISBN-13 9781783987382
Length 246 pages
Edition 1st Edition
Languages
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Authors (2):
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Hugo Solis Hugo Solis
Author Profile Icon Hugo Solis
Hugo Solis
Hugo Solis Hugo Solis
Author Profile Icon Hugo Solis
Hugo Solis
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Toc

Table of Contents (11) Chapters Close

Preface 1. Kivy and the Kv Language FREE CHAPTER 2. Input, Motion, and Touch 3. Events 4. Widgets 5. Graphics – Canvas and Instructions 6. Advanced Graphics – Shaders and Rendering 7. The API in Detail 8. Packaging our Apps for PC 9. Kivy for Mobile Devices Index

Adding effects


Effects are one of the most important advances in the computer graphics field. The physics engines help create better effects, and they are under continuous improvement. Effects are pleasing to the end user. They change the whole experience.

The kinetic effect is the mechanism that Kivy uses to approach this technology. This effect can be used in diverse applications from the movement of a button to the simulation of real graphical environments. In this recipe, we will review how to set the effect to use it in our apps.

Getting ready

We are going to use some concepts from physics in this recipe, so it's necessary to have the clear basics.

Note

You should start reading about this on Wikipedia at http://en.wikipedia.org/wiki/Acceleration.

How to do it…

As the applications of this effect are as creative as you want, we are going to work directly in Python to set up the effect. Let's follow these steps:

  1. Import the KineticEffect package.

    from kivy.effects.kinetic import KineticEffect
    
  2. Instance...

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