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Kinect for Windows SDK Programming Guide

You're reading from   Kinect for Windows SDK Programming Guide

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Product type Paperback
Published in Dec 2012
Publisher Packt
ISBN-13 9781849692380
Length 392 pages
Edition 1st Edition
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Author (1):
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Abhijit Jana Abhijit Jana
Author Profile Icon Abhijit Jana
Abhijit Jana
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Table of Contents (19) Chapters Close

Kinect for Windows SDK Programming Guide
Credits
About the Author
Acknowledgement
About the Reviewers
www.PacktPub.com
Preface
1. Understanding the Kinect Device 2. Getting Started FREE CHAPTER 3. Starting to Build Kinect Applications 4. Getting the Most out of Kinect Camera 5. The Depth Data – Making Things Happen 6. Human Skeleton Tracking 7. Using Kinect's Microphone Array 8. Speech Recognition 9. Building Gesture-controlled Applications 10. Developing Applications Using Multiple Kinects 11. Putting Things Together Index

Chapter 10. Developing Applications Using Multiple Kinects

Over the course of the last few chapters, you have gained enough knowledge in developing applications using Kinect for Windows SDK, and now the time is ripe to take the development process one step further by including multiple Kinects in our development domain. Applications can be developed for multiple Kinects using Kinect for Windows SDK. Kinect for Windows SDK supports as many as four Kinect sensors to plug into a single system. With the aid of multiple Kinects, we can make even more feature-rich and interactive applications, such as capturing data from a specific sensor, a failover application where one Kinect acts as a backup and starts automatically when the other one is down, building a security system that detects intrusion in different locations, 3D modeling of data and so on. This takes the app experience to a completely different level.

We need to keep a few things in mind before proceeding to developing applications using...

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