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iOS 9 Game development Essentials

You're reading from   iOS 9 Game development Essentials Design, build, and publish an iOS game from scratch using the stunning features of iOS 9

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Product type Paperback
Published in Nov 2015
Publisher
ISBN-13 9781784391430
Length 224 pages
Edition 1st Edition
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Author (1):
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Chuck Gaffney Chuck Gaffney
Author Profile Icon Chuck Gaffney
Chuck Gaffney
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Table of Contents (10) Chapters Close

Preface 1. The Swift Programming Language 2. Structuring and Planning a Game Using iOS 9 Storyboards and Segues FREE CHAPTER 3. SpriteKit and 2D Game Design 4. SceneKit and 3D Game Design 5. GameplayKit 6. Exhibit the Metal in Your Game 7. Publishing Our iOS Game 8. The Future of iOS Game Development Index

The Apple Watch


As of iOS 9, the Apple Watch's platform already got an upgrade with watchOS 2. The Apple Watch is generally, at the moment, not a video game platform. Without taking the small screen size into play, apps made for the Apple Watch don't have much in the way of making game-like graphics updates. In the future, this might change. At the moment, apps made in watchOS are like child apps of main iOS apps. Eventually, we can make watchOS apps separately without having them attached to a parent iOS project. However, some developers have made simple text-based games for the Apple watch. It's possible that in the future, we could make more action-oriented games for the Apple Watch.

Currently, it's very much possible to make a game that uses the watch for accessories data, such as inventory, maps, and more with a little bit of ingenuity. One feature of the Apple Watch that we could design games or game controls with is Force Touch. Force Touch senses how firm the press gesture is. This...

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