Chapter 7. Publishing Our iOS Game
Creating a great game is hard work. Our goal as game developers is to have an application that can be played by thousands, if not millions of people. We want them to play what we crafted in those long weeks and months. Before the app is released, we'd also probably want to have others test the game to weed out any bugs that might have been missed. Publishing on the iOS platform can allow us to do both.
We can allow others to try out our games before release through the TestFlight service, and of course, we can then submit our game for release on the Apple App Store. After release, we can submit updates. These updates and future versions could be just to patch up some minor bugs we might have missed in the initial releases, add new features, such as levels, achievements, and other Apple services, or we might need to update our app later on to adhere to the eventual updates that will happen with the iOS platform.
In this chapter, we are going...