Know your enemy. This was the main focus of this chapter, knowing our enemies.
The chapter was focused on learning about the behaviors of the chomper and the Spitter, what they can do, how they are able to see the player, when they will react, and so on. By knowing this information, we are going to be able to create different types of enemies, because we can duplicate the enemies' prefabs and change the values of their behaviors, which will finally end up in them having different behaviors.
This will enhance the challenge level of the our game, making our level more fun and challenging to play. We need to keep in mind that the player's attention and interest must be sustained at all time.
In the next chapter, we will face our demons by looking at the level boss, the most powerful enemy of all. We will look at how we can manage its power and use it to our advantage...