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Hands-On Design Patterns with C++
Hands-On Design Patterns with C++

Hands-On Design Patterns with C++: Solve common C++ problems with modern design patterns and build robust applications , Second Edition

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Profile Icon Fedor G. Pikus
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Mex$722.99 Mex$803.99
Full star icon Full star icon Full star icon Full star icon Half star icon 4.5 (11 Ratings)
eBook Jul 2023 626 pages 2nd Edition
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Mex$722.99 Mex$803.99
Paperback
Mex$1004.99
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Arrow left icon
Profile Icon Fedor G. Pikus
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Mex$722.99 Mex$803.99
Full star icon Full star icon Full star icon Full star icon Half star icon 4.5 (11 Ratings)
eBook Jul 2023 626 pages 2nd Edition
eBook
Mex$722.99 Mex$803.99
Paperback
Mex$1004.99
Subscription
Free Trial
eBook
Mex$722.99 Mex$803.99
Paperback
Mex$1004.99
Subscription
Free Trial

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Hands-On Design Patterns with C++

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Key benefits

  • Delve into the core patterns and components of C++ to master application design
  • Learn tricks, techniques, and best practices to solve common design and architectural challenges
  • Understand the limitation imposed by C++ and how to solve them using design patterns

Description

C++ is a general-purpose programming language designed for efficiency, performance, and flexibility. Design patterns are commonly accepted solutions to well-recognized design problems. In essence, they are a library of reusable components, only for software architecture, and not for a concrete implementation. This book helps you focus on the design patterns that naturally adapt to your needs, and on the patterns that uniquely benefit from the features of C++. Armed with the knowledge of these patterns, you’ll spend less time searching for solutions to common problems and tackle challenges with the solutions developed from experience. You’ll also explore that design patterns are a concise and efficient way to communicate, as patterns are a familiar and recognizable solution to a specific problem and can convey a considerable amount of information with a single line of code. By the end of this book, you’ll have a deep understanding of how to use design patterns to write maintainable, robust, and reusable software.

Who is this book for?

This book is for experienced C++ developers and programmers who wish to learn about software design patterns and principles and apply them to create robust, reusable, and easily maintainable programs and software systems.

What you will learn

  • Recognize the most common design patterns used in C++
  • Understand how to use C++ generic programming to solve common design problems
  • Explore the most powerful C++ idioms, their strengths, and their drawbacks
  • Rediscover how to use popular C++ idioms with generic programming
  • Discover new patterns and idioms made possible by language features of C++17 and C++20
  • Understand the impact of design patterns on the program's performance

Product Details

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Publication date, Length, Edition, Language, ISBN-13
Publication date : Jul 21, 2023
Length: 626 pages
Edition : 2nd
Language : English
ISBN-13 : 9781804617274
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Product Details

Publication date : Jul 21, 2023
Length: 626 pages
Edition : 2nd
Language : English
ISBN-13 : 9781804617274
Category :

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Table of Contents

25 Chapters
Part 1: Getting Started with C++ Features and Concepts Chevron down icon Chevron up icon
Chapter 1: An Introduction to Inheritance and Polymorphism Chevron down icon Chevron up icon
Chapter 2: Class and Function Templates Chevron down icon Chevron up icon
Chapter 3: Memory and Ownership Chevron down icon Chevron up icon
Part 2: Common C++ Idioms Chevron down icon Chevron up icon
Chapter 4: Swap – from Simple to Subtle Chevron down icon Chevron up icon
Chapter 5: A Comprehensive Look at RAII Chevron down icon Chevron up icon
Chapter 6: Understanding Type Erasure Chevron down icon Chevron up icon
Chapter 7: SFINAE, Concepts, and Overload Resolution Management Chevron down icon Chevron up icon
Part 3: C++ Design Patterns Chevron down icon Chevron up icon
Chapter 8: The Curiously Recurring Template Pattern Chevron down icon Chevron up icon
Chapter 9: Named Arguments, Method Chaining, and the Builder Pattern Chevron down icon Chevron up icon
Chapter 10: Local Buffer Optimization Chevron down icon Chevron up icon
Chapter 11: ScopeGuard Chevron down icon Chevron up icon
Chapter 12: Friend Factory Chevron down icon Chevron up icon
Chapter 13: Virtual Constructors and Factories Chevron down icon Chevron up icon
Chapter 14: The Template Method Pattern and the Non-Virtual Idiom Chevron down icon Chevron up icon
Part 4: Advanced C++ Design Patterns Chevron down icon Chevron up icon
Chapter 15: Policy-Based Design Chevron down icon Chevron up icon
Chapter 16: Adapters and Decorators Chevron down icon Chevron up icon
Chapter 17: The Visitor Pattern and Multiple Dispatch Chevron down icon Chevron up icon
Chapter 18: Patterns for Concurrency Chevron down icon Chevron up icon
Assessments Chevron down icon Chevron up icon
Index Chevron down icon Chevron up icon
Other Books You May Enjoy Chevron down icon Chevron up icon

Customer reviews

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Full star icon Full star icon Full star icon Full star icon Half star icon 4.5
(11 Ratings)
5 star 54.5%
4 star 36.4%
3 star 9.1%
2 star 0%
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N/A Feb 21, 2024
Full star icon Full star icon Full star icon Full star icon Full star icon 5
Feefo Verified review Feefo
Dan Okken Sep 06, 2023
Full star icon Full star icon Full star icon Full star icon Full star icon 5
This book is great for anyone who has base knowledge of C++ and wants to learn me details. It covers many topics and idioms that people should know about older C++ (pre C++11) as well as current best practices. It has great examples and covers a good list design patterns to help transition a C++ engineer to a more modern C++ one.Most chapters start with the basics of a topic and build on that to teach the more complicated bits while sprinkling nuggets of truth and reasoning for why a language construct works that particular way. The author then tends to end a chapter on how the focused idiom or design pattern applies in the C++20 environment before providing a nice concise summary of the chapter.I like how the author included actual Google Benchmark results for many of the examples to show how the C++ idioms perform when compared to each other. These will be of great value as caparison reference material when evaluating which to use in practical situations. He also put some links to the Cpp Core Guidelines documentation where applicable.Some chapters tend to jump from example to example to example without breaking up into some subsection. Maybe it is a personal preference but I tend to learn better when there are shorter smaller subsections delineated with some bold subheading.An excellent book overall.
Amazon Verified review Amazon
Naveen Kumar Oct 09, 2023
Full star icon Full star icon Full star icon Full star icon Full star icon 5
It's a good book if you are trying to improve your C++ skills. This book contains modern C++ strategies to work on your skills. This book is not for beginners, one should have knowledge of C++ and practicing C++. This book talks about approximately every data structure of C++. Along with improving your current practices you will learn new things of C++ 17. I highly recommend this book to someone who is actively practicing their C++ skills in their jobs.
Amazon Verified review Amazon
xitan qiang Aug 25, 2023
Full star icon Full star icon Full star icon Full star icon Full star icon 5
I came across Fedor in CPPNOW conference and was impressed by his deep knowledge in C++ and willing to share. Since then, I have read Fedor's 1st edition of his C++ Design Pattern book and in the middle of reading the 2nd edition.I highly recommend this book to intermediate and above C++ programmers, who wants an elevate in designing robust and extendable softwares. Even though design pattern is usually universal to all programming languages, as a C++ expert, Fedor's book mainly focuses on using C++ and it's latest language features as examples to walk readers through these important design patterns.I like the 2nd edition more than the 1st edition in that:- Code examples are organized better. All code examples have index(name) so it’s easier to find the corresponding code in the online repo.- Included C++ 20 features, such as concepts in SFINAE and subsequent chapters such as CRTP. In the meanwhile, Fedor didn't forget to also mention earlier language features as a retrospect.- Chapters cross reference each other more. i.e. CRTP references a lot of Policy based design. This gives reader much more insight and find synergy when reading different chapters.- The book is organized in a natural learning order by throwing out a question, and walk through a "natural" thinking way of solving it.- It covers a lot of details that can be practical. I really like Strategy and Policy based design pattern chapters. These were more advanced features to me in the past, but with this book, I am more confident to use these features more often.To make it more useful, I would recommend adding a section right before or after the "Summary" section in each chapter using bullet points to summarize the different scenarios such design pattern could be used. This is usually mentioned throughout the chapters, but bullet point summary of the scenarios/use-cases would be helpful/time-saving when reading the book for the second time.
Amazon Verified review Amazon
Bo Yang Aug 21, 2023
Full star icon Full star icon Full star icon Full star icon Full star icon 5
You might think that this is another one of those “design patterns” books that contain encyclopedic design patterns but have little information on how to implement them into your code. However, this book is different. The author has chosen widely used patterns in modern C++ designs and shows how they are implemented and when they should be used. So you will see many examples (as the book title suggests: this is a “hands-on” book). I like the way the author explains the problems by showing code snippets (as Linus Torvalds’ quote goes: “show me the code”).What I like most about the book is the way the author walks the reader step by step into the depth. Unlike other design pattern books, this book doesn’t start by talking about design patterns directly. Instead, the author lays out the necessary (C++) basis first and then applies them later to the design examples. Even for the “basis”, the author talks about them in great depth that you may not be able to find in other C++ programming books. As an experienced C++ programmer, I found this to be a bonus point of the book because it answers a lot of WHYs that I’ve been wondering about for years (have you ever been curious how type erasure is implemented in C++?).One thing worth mentioning is that this book is not for C++ beginners (I don’t think any design pattern books should be for beginner programmers though). It requires a certain level of C++ knowledge to understand. But the good thing is that the author recommended C++ programming books in each chapter in case the reader needs help understanding the example code.This book is definitely in my personal book library!
Amazon Verified review Amazon
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