Summary
This chapter covered the details of 3D painting on Procreate. We learned how to import 3D models into the app from external sources as well as Procreate’s own Model pack. The chapter introduced the concepts behind 3D painting and how UV maps facilitate it. Then, we discussed the interface of a 3D canvas in depth, talking about how it is different from its 2D counterpart, as well as introducing the common gestures used.
Next, we took a closer look at layers in a 3D context, specifically how each texture set works as a separate layer and how a layer has its own material properties. We also talked about the versatile Transform tool, which helps us adjust the way a drawing is moved, scaled, and projected on a 3D surface.
The chapter then explored Lighting Studio, which lets you adjust the lighting and environment that affect the overall look and feel of your 3D model. Finally, you learned about the various ways a 3D model can be exported – as a model, image...