Search icon CANCEL
Arrow left icon
Explore Products
Best Sellers
New Releases
Books
Videos
Audiobooks
Learning Hub
Conferences
Free Learning
Arrow right icon
Arrow up icon
GO TO TOP
Flutter Cookbook, Second Edition

You're reading from   Flutter Cookbook, Second Edition 100+ step-by-step recipes for building cross-platform, professional-grade apps with Flutter 3.10.x and Dart 3.x

Arrow left icon
Product type Paperback
Published in May 2023
Publisher Packt
ISBN-13 9781803245430
Length 712 pages
Edition 2nd Edition
Languages
Tools
Arrow right icon
Author (1):
Arrow left icon
Simone Alessandria Simone Alessandria
Author Profile Icon Simone Alessandria
Simone Alessandria
Arrow right icon
View More author details
Toc

Table of Contents (19) Chapters Close

Preface 1. Getting Started with Flutter 2. Creating Your First Flutter App FREE CHAPTER 3. Dart: A Language You Already Know 4. Introduction to Widgets 5. Mastering Layout and Taming the Widget Tree 6. Adding Interactivity and Navigation to Your App 7. Basic State Management 8. The Future is Now: Introduction to Asynchronous Programming 9. Data Persistence and Communicating with the Internet 10. Advanced State Management with Streams 11. Using Flutter Packages 12. Adding Animations to Your App 13. Using Firebase 14. Firebase Machine Learning 15. Flutter Web and Desktop 16. Distributing Your Mobile App 17. Other Books You May Enjoy
18. Index

Drawing shapes with CustomPaint

So far, we’ve been limiting ourselves to very boxy shapes. Rows, Columns, Stacks, SizedBoxes and Containers are just boxes. Boxes will cover the majority of UIs that you would want to create, but sometimes you may need to break free from the tyranny of the quadrilateral.

Enter CustomPaint. Flutter has a full-featured vector drawing engine that allows you to draw pretty much whatever you want. You can then reuse these shapes in your widget tree to make your app stand out from the crowd.

In this recipe, we will be creating a star rating widget to see what CustomPaint is capable of.

Getting ready

This recipe will update the ProfileScreen widget that was created in the Placing widgets one after another recipe in this chapter. Make sure that in main.dart, ProfileScreen() is set in the home property.

Also, create a new file called star.dart in the lib directory and set up a StatelessWidget subclass called Star.

How to do it...

lock icon The rest of the chapter is locked
Register for a free Packt account to unlock a world of extra content!
A free Packt account unlocks extra newsletters, articles, discounted offers, and much more. Start advancing your knowledge today.
Unlock this book and the full library FREE for 7 days
Get unlimited access to 7000+ expert-authored eBooks and videos courses covering every tech area you can think of
Renews at $19.99/month. Cancel anytime