Using the real-time Global Illumination
Global Illumination (GI) is an integral part of most of the current and next generation games and will undoubtedly be a major point of interest.
GI is at its core a lighting technique that is meant to enrich the picture and add to the overall image quality, and thus, its perception by the user.
In this section, we will learn how to use the Global Illumination as it suits the purposes of immersive and dynamic gaming quite well due to its real-time nature.
Getting ready
You should have the forest level Forest.cry
open in the Sandbox Editor.
Under the Options panel in the RollupBar, you must have set Global illumination to true/enabled.
How to do it...
Open the Time Of Day dialog.
Now that we are moving into the advanced environmental settings, click the Toggle Advanced properties. This will now expose all the properties available to the Time Of Day dialog.
The only attribute we are concerned with, in this example, is the Global illumination multiplier.
To observe...