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Creative Projects for Rust Programmers

You're reading from   Creative Projects for Rust Programmers Build exciting projects on domains such as web apps, WebAssembly, games, and parsing

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Product type Paperback
Published in Jun 2020
Publisher Packt
ISBN-13 9781789346220
Length 404 pages
Edition 1st Edition
Languages
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Author (1):
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Carlo Milanesi Carlo Milanesi
Author Profile Icon Carlo Milanesi
Carlo Milanesi
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Table of Contents (14) Chapters Close

Preface 1. Rust 2018: Productivity 2. Storing and Retrieving Data FREE CHAPTER 3. Creating a REST Web Service 4. Creating a Full Server-Side Web App 5. Creating a Client-Side WebAssembly App Using Yew 6. Creating a WebAssembly Game Using Quicksilver 7. Creating a Desktop Two-Dimensional Game Using ggez 8. Using a Parser Combinator for Interpreting and Compiling 9. Creating a Computer Emulator Using Nom 10. Creating a Linux Kernel Module 11. The Future of Rust 12. Assessments 13. Other Books You May Enjoy

Introducing Wasm

Wasm is a powerful new technology to deliver interactive applications. Before the advent of the web, there were already many developers building client/server applications, where the client apps ran on a PC (typically with Microsoft Windows) and the server apps ran on a company-owned system (typically with NetWare, OS/2, Windows NT, or Unix). In such systems, developers could choose their favorite language for the client app. Some people used Visual Basic, others used FoxPro or Delphi, and many other languages were in wide use.

However, for such systems, the deployment of updates was a kind of hell, because of several possible issues, such as ensuring that every client PC had the proper runtime system and that all clients got the updates at the same time. These problems were solved by JavaScript running in web browsers, as it is a ubiquitous platform on which frontend software could be downloaded and executed. This had some drawbacks though: developers were forced to...

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