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Blender 3D: Characters, Machines, and Scenes for Artists

You're reading from   Blender 3D: Characters, Machines, and Scenes for Artists Gain the insights and techniques you need to give life to your own custom characters, machines, and scenes in Blender 3D

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Product type Course
Published in Nov 2016
Publisher Packt
ISBN-13 9781787129665
Length 1257 pages
Edition 1st Edition
Tools
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Authors (4):
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Christopher Kuhn Christopher Kuhn
Author Profile Icon Christopher Kuhn
Christopher Kuhn
Romain Caudron Romain Caudron
Author Profile Icon Romain Caudron
Romain Caudron
Pierre-Armand Nicq Pierre-Armand Nicq
Author Profile Icon Pierre-Armand Nicq
Pierre-Armand Nicq
Enrico Valenza Enrico Valenza
Author Profile Icon Enrico Valenza
Enrico Valenza
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Toc

Table of Contents (5) Chapters Close

Preface 1. Module 1 2. Module 2 FREE CHAPTER 3. Module 3 Index

Index

A

  • actions
    • tweaking, in Graph Editor / Tweaking the actions in Graph Editor, Getting ready, How to do it…
  • additional UV layers
    • setting up / Setting up additional UV layers, How to do it…
  • advanced materials, Cycles
    • creating / Creating advanced materials in Cycles
    • skin material, with Subsurface Scattering node / Skin material with Subsurface Scattering
    • skin material, with Subsurface Scattering node / Skin material with Subsurface Scattering
    • eye material / Eye material
    • fur, creating / The fur of the rat
  • alien character
    • retopology, creating / Making the retopology of the alien character
  • alien character retopology
    • creating / Making the retopology of the alien character
    • environment, preparing / Preparing the environment
  • alpha / Anatomy of a brush
  • Alt key / Using a pen tablet
  • ambient occlusion
    • baking / The baking of an ambient occlusion
    • about / Understanding the ambient occlusion map
    • colors, multiplying...
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