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Blender 3D Basics

You're reading from   Blender 3D Basics The complete novice's guide to 3D modeling and animation

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Product type Paperback
Published in Jun 2012
Publisher Packt
ISBN-13 9781849516907
Length 468 pages
Edition 1st Edition
Tools
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Toc

Table of Contents (20) Chapters Close

Blender 3D Basics Beginner's Guide
Credits
About the Author
About the Reviewers
1. www.PacktPub.com
2. Preface
1. Introducing Blender and Animation 2. Getting Comfortable using the 3D View FREE CHAPTER 3. Controlling the Lamp, the Camera, and Animating Objects 4. Modeling with Vertices, Edges, and Faces 5. Building a Simple Boat 6. Making and Moving the Oars 7. Planning your Work, Working your Plan 8. Making the Sloop 9. Finishing your Sloop 10. Modeling Organic Forms, Sea, and Terrain 11. Improving your Lighting and Camera Work 12. Rendering and Compositing Pop quiz Answers Index

Time for action — moving the lamp


Up till now, you've just changed your view of the scene. Now it's time to alter it. You'll move the lamp and see how that affects the cube:

  1. To start, either open Blender or select New. You will see the familiar 3D View.

  2. Press F12 to render the scene.

  3. Observe how the cube looks.

  4. Press the Esc button to close the render window.

  5. Put the cursor over the lamp. Hold theRMB down and begin to drag the mouse. When the lamp begins to move, you may release theRMB. Move the lamp to the left so it is between the camera and the cube. Press theLMB to release the object. If you press theRMB again, it will cancel the movement.

  6. Press F12 to render the scene.

  7. Observe how the cube looks. The left side is much lighter as you can see here.

  8. Press the Esc button to close the render window.

What just happened?

You rendered the cube to see how it looks as shown on the left. Then you used theRMB to move the lamp and rendered the cube again, to see how the lighting has changed as seen on the...

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