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BeagleBone Robotic Projects

You're reading from   BeagleBone Robotic Projects Build and control robots that walk, swim, roll, and fly

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Product type Paperback
Published in Jun 2017
Publisher Packt
ISBN-13 9781788293136
Length 230 pages
Edition 2nd Edition
Languages
Concepts
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Author (1):
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Richard Grimmett Richard Grimmett
Author Profile Icon Richard Grimmett
Richard Grimmett
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Table of Contents (11) Chapters Close

Preface 1. Getting Started with the BeagleBone Blue FREE CHAPTER 2. Programming the BeagleBone Blue 3. Making the Unit Mobile - Controlling Wheeled Movement 4. Avoiding Obstacles Using Sensors 5. Allowing Our BeagleBone Blue to See 6. Providing Speech Input and Output 7. Making the Unit Very Mobile - Controlling Legged Movement 8. Using a GPS Receiver to Locate Your Robot 9. By Land, By Sea, By Air 10. System Dynamics

System Dynamics

You've spent lots of time on individual functionality, and your robotic projects now have lots of functionality that can be implemented in any individual robot. This chapter will bring all these parts together into something of a framework that can help allow the different parts to work together.

You don't want your robot to just walk, or just talk, or just see. You want it to do all of these in a coordinated package. In this chapter, you'll learn how to programmatically bring together all of these individual capabilities that will make your projects seem, well, intelligent.

In this chapter, you will learn how to do the following:

  • Connect a game pad controller to control your robot from your host computer
  • Control your robot via a web interface

Finally, you're done purchasing hardware. In this chapter, you'll be adding functionality via...

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