Making it 3D
Making a layer or group 3D is literally done with the click of a button. Seeing all the options that become available once you click that button requires a bit of trial and error. Let's hop on the fast track to turn our layers into 3D with a camera.
Getting ready
From this chapter's exercise files, double-click the 10_01
project. The project consists of two groups and a light. One group contains a rectangle that has been rotated and acts as our floor. The other group contains four rounded rectangles that are positioned in x and z space, so that one appears closer than the other while slightly overlapping. Click the checkmark next to the light to see that it has no effect on our groups. In order for it to interact with our projects, the groups need to be 3D. Click on the Render menu above the Canvas to see that both Reflections and Shadows are currently turned on; once again, though, it doesn't appear as if there are any effects of it showing in the scene.
How to do it...
Let's...